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パッチ情報

Last-modified: 2009-09-30 (水) 12:28:22

翻訳元: Steamニュース - Left 4 Dead アップデート情報(公式)

日時は面倒なのでValve現地時刻PSTのまま。PST(太平洋標準時) = UTC-8 = JST-17 夏時間もあるよ!

DEMO更新情報 Edit

今後DEMO版がシングルオンリーで出来るようになる可能性もあると思いますのでDEMO版更新情報は別ページに用意しておきます。
製品版発売に伴いDEMO版は無くなりました。

更新情報 Edit

2009/09/29 Edit

Left 4 Dead

  • Made the variable "mp_gamemode" available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, "map l4d_garage01_alleys versus" will set mp_gamemode versus for you automatically and load the first map of Crash Course
  • Added "mm_dedicated_force_servers" to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated)
  • Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key

和訳 Edit

Made the variable "mp_gamemode" available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, "map l4d_garage01_alleys versus" will set mp_gamemode versus for you automatically and load the first map of Crash Course
Added "mm_dedicated_force_servers" to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated)
Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key

2009/08/21 Edit

Engine

  • Fixed an exploit that allowed files to be uploaded to the server at arbitrary locations in the file system
  • Fixed a server crash caused by a client packet claiming to be an HLTV client when HLTV is disabled on the server
  • Fixed a server crash caused by spoofing a client disconnect message
  • Fixed a server crash caused by sending malformed reliable subchannel data

Left 4 Dead

  • Novint Falcon support is now enabled by default

和訳 Edit

Engine

  • ファイルをサーバのファイルシステム内の任意の場所にアップロードできてしまう脆弱性利用を修正
  • サーバ上のHLTVが無効になっている際に、クライアントがHLTVクライアントになるためのパケットを送るとクラッシュしてしまうのを修正
  • クライアントの切断メッセージを偽装することでサーバがクラッシュするのを修正
  • 奇形のリライアブル・サブチャンネルデータを送信することでサーバがクラッシュするのを修正

Left 4 Dead

  • Novint Falconサポートをデフォルトで有効にした

2009/08/3 Edit

Left 4 Dead

  • Added packet limit to help users with AT&T Speedstream routers sometimes getting disconnected
  • Added mm_server_search_inet_ping_window convar, which can be used to further reduce packet burst when contacting Left 4 Dead servers

和訳 Edit

Left 4 Dead

  • AT&TのSpeedstreamルータを使っていて、時々切断されるユーザーを助けるため、パケットリミットを追加
  • mm_server_search_inet_ping_windowのConVarを追加、L4Dサーバへ接続する際のパケットバーストをさらに減少させるのに使える

2009/07/31 Edit

Left 4 Dead

  • Fixed problem with add-on installer failing to install add-ons properly on some versions of Windows
  • Transition screen now shows campaign and map names for add-on campaigns
  • Bug fixes and enhancements for Novint Falcon controller

和訳 Edit

Left 4 Dead

  • いくつかのバージョンのWindowsにおけるアドオンインストーラーの不具合を修正
  • 移行画面においてアドオンのキャンペーン名とマップ名を表示するよう修正
  • Novint Falconコントローラーのバグ修正と拡張を実施

2009/07/21 Edit

Left 4 Dead

  • Lobbies and games you've recently joined and left will be ignored for two minutes. This will prevent a player from ending up in the same lobby or game when quickly searching for another
  • Restored Find a Game Lobby/Find a Game in Progress to the Create Lobby screen available from the Lobby Browser
  • Updated localization text
  • Fixed an issue where VPK.EXE would not extract all files

和訳 Edit

Left 4 Dead

2009/07/16 Edit

Left 4 Dead has been updated to include a lobby browser. The lobby browser (under Play Online) will show you a list of optimal games available for you to join. The browser pares down the thousands of lobbies and games currently being played to show you the best list of games available to you. This list includes official and add-on campaigns, including add-on campaigns you have not yet installed, making it a great way to discover them. You can filter by difficulty, official and/or add-on campaigns and by lobbies and/or games in progress. The specific changes include:

Left 4 Dead

  • The Play on Steam Group Server screen now displays which Steam group it's searching while updating the list
  • After calling a vote to change difficulty in game it is now correctly updated in matchmaking

Add-on Campaigns

  • When downloading a new version of an add-on and installing it (by double clicking the .VPK file), it will now correctly overwrite the previous version, even while Left 4 Dead is currently running
  • Addressed a crash when two mission files with the same name are installed
  • Steam Group Servers now will now correctly offer download links when running add-on campaigns

Server

  • The server will now warn if the public or private tags exceed their limits. Public tags are limited to 63 characters. Private tags used for matchmaking are now limited to 1024 characters. Note that the private tags include the name of each add-on campaign installed on the server, so an excessive number of add-on campaigns can hit this limit

SDK

  • The VPK tool should be able to handle campaigns larger than 500MB now
  • You can now drag and drop or pass a VPK file to the vpk.exe tool to have it extract the contents of the add-on to a folder. This mirrors the functionality of passing a folder and having it create a VPK file
  • Detail.vbsp and lights.rad have been added to the distribution

和訳 Edit

Left 4 Dead

アドオンキャンペーン

サーバー

SDK

2009/06/29 Edit

Left 4 Dead

  • Removed the "Are you ready to play Versus?" confirmation
  • Fixed a crash when using mouse wheel or keyboard to select Campaign chapters
  • Fixed sv_steamgroup_exclusive servers advertising for public lobbies
  • Restored the ability to vote for a new campaign in Versus mode

和訳 Edit

Left 4 Dead

2009/06/25 Edit

Client

  • Removed an infinite ammo exploit for molotovs
  • The team swapping issue in Versus has been fixed

Add-on Campaign Support

  • Players download third party campaigns as single .VPK file
  • Players can manage and select add-on maps and campaigns via game UI
  • Added matchmaking support and download/update prompt for add-on campaigns
  • Custom campaign support in Leader boards
  • If not already registered, left4dead.exe registers .VPK extension to allow automatic install of add-ons
  • Servers and the steam API have been extended to allow servers to send up a list of keys for matchmaking up to 1200 bytes in size

Left 4 Dead Authoring Tools

  • Fixed missing fgd error
  • Added vpk.exe command line tool for extracting, creating, and appending .VPK files
  • Removed info_versus (not used)
  • Added info_gamemode which fires outputs for Coop, Versus or Survival depending on what game mode -the map is loaded in
  • Updated tutorial_standards example map, repackaged as 'Dead Line' campaign example add-on
  • Sample content now includes source files for official maps

Client

  • Removed an infinite ammo exploit for molotovs
  • The team swapping issue in Versus has been fixed
  • Add-on Campaign Support
  • Players download third party campaigns as single .VPK file
  • Players can manage and select add-on maps and campaigns via game UI
  • Added matchmaking support and download/update prompt for add-on campaigns
  • Custom campaign support in Leader boards
  • If not already registered, left4dead.exe registers .VPK extension to allow automatic install of add-ons
  • Servers and the steam API have been extended to allow servers to send up a list of keys for matchmaking up to 1200 bytes in size
  • Left 4 Dead Authoring Tools
  • Fixed missing fgd error
  • Added vpk.exe command line tool for extracting, creating, and appending .VPK files
  • Removed info_versus (not used)
  • Added info_gamemode which fires outputs for Coop, Versus or Survival depending on what game mode -the map is loaded in
  • Updated tutorial_standards example map, repackaged as 'Dead Line' campaign example add-on
  • Sample content now includes source files for official maps

和訳 Edit

2009/04/30 Edit

Survival Mode

  • Removed an exploit from The Construction Site
  • Fixed issues with Survival Mode medals not being awarded properly in rare cases
  • Times will no longer be awarded when joining mid-round and cheats had been active during that round

Servers

  • Server will now reset correctly after all players leave a Versus game

Match Making

  • Fixed a mismatch between lobbies and servers that will remove the "Server is full" errors when quickmatching
  • Fixed match making issue affecting Vista64 users

和訳 Edit

2009/04/27 Edit

  • Removed a survival related command exploit
  • Achievements with multiple critera can now be expanded to show progress
  • mp_gamemode is now included with other console variables for server logging

和訳 Edit

コマンド削除

2009/04/23 Edit

Survival Mode Changes

  • Darkened the Lighthouse background movie and increased the contrast with the user interface elements
  • Chapter selection is now available when creating a Survival lobby
  • Single player coop now works correctly after playing Survival online
  • The correct game mode will be set when playing back a demo
  • Changed holdout server spew to be development only
  • Stats are no longer updated while viewing a demo
  • Correctly update the leaderboard based on the player's personal time, not the team best time
  • Show the player's best time in the scoreboard
  • Removed Survival exploits from The Terminal, Last Stand, The Crane, The Boathouse and The Warehouse
  • Fixed tanks sometimes not spawning after 15-20 minutes

和訳 Edit

サバイバルモードの修正

2009/04/21 Edit

Survival Mode

  • New gameplay Mode
  • 16 maps including Last Stand
  • Leaderboards
  • 7 new achievements

Versus Changes

  • 2 new versus campaigns
  • Fixed a case where versus team score would continue to be recalculated after the score panel was displayed
  • Fixed an issue with recalculating the versus score health bonus for a player when they are rescued from being incapacitated
  • Fixed being able to start a swing as an infected, then teleport to the survivors and have the claw swing hit a survivor
  • Fixed a case where teleporting to the survivors would not reset the ability timer
  • Fixed an exploit where you could load the chamber of a weapon with bullets by holding down the melee key
  • Fixed a case where it was not possible to join a game while it was in a finale
  • Fixed a rare case where listen servers would speed up the game over time
  • Removed convars related to melee fatigue
  • Fixed a case where infected players would get a respawn time on their initial spawn into a map

Server Changes

  • Made ms_force_dedicated_server not require cheats
  • Add a message when queuing a heartbeat
  • Simplified setting of game mode
  • Removed convars director_no_human_zombies and director_holdout_mode
  • Added mp_gamemode [coop,versus,survival]

General

  • Added lobby join and leave messages

和訳 Edit

サバイバルモード

  • サバイバルモードが追加されました
  • 灯台を含む16のMAPがあります
  • スコアボードが追加されました
  • 7つの新しい実績が追加されました

対戦モードの修正
サーバー修正

2009/03/25 Edit

"Game and client changes"

  • Introduced fatigue to the melee attack in versus mode. You will see a HUD display when your melee swing is cooling down
  • Boomer vomit will now pass through common infected
  • Addressed some surround sound detection issues
  • Fixed a rare crash when exiting Left4Dead on Windows Vista
  • Fixed a case where the complete all expert campaigns achievement was not being rewarded

"Dedicated server changes"

  • Corrected an issue where Windows based dedicated were sending spurious shutdown notifications to the master causing them to delist temporarily
  • Fixed dedicated servers not resetting the versus team swap correctly--you could join a dedicated server that had a previous game that was swapped and arrive on the other team than what was selected in the lobby
  • Renamed the tags for sv_search_key to use "key:" in the server tags instead of "sv_search_key." This should help with issues of the 63 character limit of server tags
  • Fixed an occasional server crash related to voting

和訳 Edit

ゲームとクライアントの変更

  • 対戦モードで殴りに疲労追加。殴りのクールダウン時間はHUDで見ることができる。
  • Boomerの嘔吐攻撃が通常感染者を貫通して生存者まで届くようになった
  • いくつかの環境音の問題点を修正
  • Windows VistaでLeft4Deadを終了するとき、稀に起こるクラッシュを修正
  • 実績「WHAT ARE YOU TRYING TO PROVE?」が獲得できない場合があった不具合を修正

専用サーバーの変更

  • Windows ベースの dedicated サーバーがマスターに正しくないシャットダウン通知を送り一時的にリストから除外される問題を修正した
  • 固定専用のサーバーは、対チームスワップ正しく-その交換され、ロビーでは、選択されたよりも、他のチームに到着していた以前のゲームに参加できる専用サーバーをリセットできない
  • サーバータグにおいて"sv_search_key."に代わり"key:"を使用するよう sv_search_key のタグをリネームした。これによってサーバータグの 63 文字制限問題にひっかかりにくくなった
  • vote と関連してサーバーがクラッシュする場合があるのを修正した

2009/03/12 Edit

Left 4 Dead

  • Fixed sv_search_key appearing in server browser
  • Fixed issue where changing the sv_search_key did not update the master correctly
  • Fixed master server issue with Linux fork mode that affected availability of Valve dedicated servers
  • Tank melee attack can now hit multiple Survivors in one swing
  • Missed from the previous list changes: Fixed acheivements to match stats. Past achievements not previously awarded will be shown in the game UI

和訳 Edit

Left 4 Dead

  • サーバーブラウザのsv_search_key表示を修正
  • sv_search_keyを変更することによってマスタが正しく更新されない問題を修正
  • Valve dedicated サーバーの有効性が影響を受ける、Linuxのフォークモードにおけるマスターサーバーの問題を修正
  • Tankの殴り攻撃が一度に複数の生存者に当たるようになった
  • 前回の更新リストで記載がなかった修正:Statsに合致するように実績を修正した。過去に表示されなかった実績がゲームUIで表示される。

2009/03/11 Edit

Versus Mode Changes

  • Tank melee attack can now hit multiple Survivors in one swing
  • Fixed Tank punch being able to hit targets behind walls
  • Fixes to 'Tank parking'. The Tank will now run back and attack the Survivors if he becomes AI due to two players expiring the frustration meter
  • Fixed a case where a Tank frustration meter could run out right as he was in his death animation and he would come back to life
  • Fixed a case where the Tank was moving too slowly while crouching and being shot
  • Tanks now have the possibility of spawning in a slightly different position for the first and second teams
  • The order that the teams play as Survivors is now determined by which team has the higher overall score. The winning team will play as Survivors first
  • The Smoker tongue can now target and grab victims through common infected
  • Increased the cone in which a Smoker can grab a target
  • The Witch no longer cuts Smoker tongues in a radius around her
  • Boomers that explode in mid-air will now hit Survivors directly below them with Bile
  • Reduced the damage that burning Hunters do to pounced victims
  • Adjusted the time at which players take over from bots to avoid 5 seconds of the bot standing idle while the player finishes connecting.
  • Fixed some cases where versus score was not being recalculated properly. It is no longer beneficial to pass pills between players at the end of the round or heal other players and then shoot them
  • Fixed a case where it was possible to spectate an AI infected and hit +use to take them over

Server Changes

  • Added convar sv_gametype that allows server operators to limit the types of games that will start on their server. Default value is 'coop,versus'. Can be changed to just 'coop' or just 'versus' to limit to those game types

General changes

  • Fixed a case where players would join as a dead Survivor when a living Survivor was still available
  • Fixed a case where restarting a level due to the team dying would give more than the max primary ammo on restart
  • Fixed the speaking icon showing up on the local player during level transition if voice_vox was set to 1
  • The scoreboard now shows the numeric value of a player's ping

GameUI

  • Quick match will now try to match to any campaign. Removed the preference to match to games according to the player progressing through all campaigns
  • Games in a finale are now joinable via the Friends and Steam Group games list

和訳 Edit

対戦モードの修正

  • Tankの殴り攻撃が一度に複数の生存者に当たるようになった
  • Tankのパンチが壁の向こう側のターゲットに当たる不具合を修正
  • 「置きTank」を修正。二人のプレイヤーが自制心メーターを空にした場合、AI Tankは引き返して生存者を攻撃する
  • Tankの死にモーション中に自制心メーターが空になった場合に、タンクが復活していた不具合を修正
  • Tankが屈んでいる状態で撃たれた場合の移動がとても遅くなっていた不具合を修正
  • Tankの出現位置が先攻・後攻チームで少し異なる可能性があるようになった
  • 生存者としてプレイするチームの順番がスコアによって決定される。勝っているチームが先に生存者チームになる
  • Smokerの舌攻撃が通常感染者を貫通して犠牲者まで届くようになった
  • Smokerのターゲット捕獲範囲が広がった
  • Witchが周囲にあるスモーカーの舌を切らなくなった
  • Boomerが空中で爆発すると真下の生存者に胆汁が当たるようになった
  • 燃えているHunterの飛びつきダメージが減少した
  • プレイヤーが接続を切った時にBOTが5秒間の棒立ち状態になる時間を調整した
  • 対戦スコアが正しく集計されなくなる不具合を修正した。クリア時にプレイヤー間でピルを渡し合うこと、他のプレイヤーを回復する、もしくは撃つことは意味が無くなった
  • AI感染者を観戦し、+use(使用ボタン)を押して引き継げた不具合を修正

サーバー修正

  • Added convar sv_gametype that allows server operators to limit the types of games that will start on their server. Default value is 'coop,versus'. Can be changed to just 'coop' or just 'versus' to limit to those game types

全般

  • 他の生存者が生きている場合に、既に死亡した生存者としてゲームに参加できていた不具合を修正
  • 全滅してレベルをリスタートした場合に、より多くの初期武器弾薬が与えられていた不具合を修正
  • voice_voxが1にセットされていた場合に、レベルを移動するときのローカルプレイヤーにスピーキングアイコンが表示されていた不具合を修正
  • 得点表にプレイヤーのping値が表示されるようになった

ゲームユーザーインタフェース

  • クイックマッチがすべてのキャンペーンにマッチするようになった。すべてのキャンペーンにおいてプレイヤーの進行状態に応じてゲームをマッチする設定を削除した
  • フィナーレのゲームにはフレンドかスチームグループゲーム経由でないと参加できなくなった

2009/01/23 Edit

Left 4 Dead

  • Fixed an exploit with melee where swapping weapons ignored the intended delay between swings.
  • In Versus mode, the Tanks' health now reflects the damage he takes from burning.
  • Fixed an exploit related to the "joinclass" command

和訳 Edit

Left 4 Dead

  • 武器を持ち替えることによって殴りの遅延を無視できていた不具合を修正
  • 対戦において、タンクのヘルスが火炎のダメージを反映するよう修正
  • "joinclass" コマンドに関連する不具合を修正

2009/01/15 Edit

Left 4 Dead

  • Fixed client crash on certain video cards

和訳 Edit

Left 4 Dead

  • いくつかのビデオカードでクライアント環境がクラッシュする不具合を修正

2009/01/14 Edit

Left 4 Dead has been updated with a host of fixes, tweaks and new features, including enhancements to Versus mode for improved competitive play. The full change list is below. For PC users the update will be applied automatically via Steam. Meanwhile, the update will be made available to Xbox 360 players in the coming weeks.

General

  • Fixed Survivors being able to climb surfaces marked for versus infected only
  • Fixed a class of SurvivorBot bugs dealing with rescuing downed players
  • Players can no longer grab ladders while flying through the air after a Tank punch
  • Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises
  • Improved loading time
  • Fixed mini-gun physics exploit
  • Fixed propane tanks (and other physics objects) causing players to fall through elevators
  • Fixed rare achievement bug issues
  • Fixed several map exploits
  • Fixed various match making issues
  • Fixed NAT traversal issues

Versus Changes

  • Added HUD elements to show status of other infected players
  • Changed color of infected player name in chat to red
  • Fixed exploit where players could spawn infected bots
  • Fixed instance where a Survivor changing to the infected team would be attacked by infected bots
  • Normalized special infected melee damage
  • Made the following client commands cheat protected: "Kill" and "explode"
  • Fixed exploit where infected players could run away and teleport back to gain health
  • Players can only change teams once per map
  • Players can't change teams while other players are still loading
  • Tank spawns at the same % through the map for both teams in versus mode
  • Made the Tank and Witch spawn directly on the escape route
  • Increased chance of getting the Tank or Witch
  • Fixed team swap issue

Hunter

  • Easier to pounce a Survivor who is meleeing
  • Increased Minimum damage a Hunter pounce does

Smoker

  • Fixed Smoker tongue tolerance
  • Smoker now has to be killed or the tongue destroyed for the tongue to break
  • Survivor's cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging
  • Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer
  • Fixed cases where the ability timer was not using the correct time
  • Fixed case where you could point at a Survivor but not register a tongue hit
  • Fixed Smoker tongue not targeting and landing properly through PZ ghosts
  • Smoker tongue does damage every second while dragging paralyzed Survivors

Tank

  • Bashable objects now appear with a red glow
  • Tanks hitting a car with an alarm disables the alarm permanently
  • Tank frustration timer is only reset by hitting Survivors with rocks or fists
  • Reduced autoshotgun damage against Tanks

Witch

  • Witch spawns at the same % through the map for both teams
  • Avoids spawning within a certain % of the tank
  • Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors

和訳 Edit

対戦モードの競技性を高める強化を含む、多数の修正や調整、新機能でLeft 4 Deadが更新された。全変更リストは下記。

全般

  • VS感染者のみ登れるように設定された壁面を、生存者も登れていたことの修正
  • ダウンしたプレイヤーを助け起こす際に関わるSurvivorBotバグのクラスの修正
  • プレイヤーは、タンクのパンチに飛ばされている間、梯子を掴めなくなった
  • すでにアラームが鳴った車のそばで発砲した際に出ていた警告音をなくした
  • ロード時間の改善
  • ミニガンへの物理作用が悪用できてしまう件(通称ミニガンジャンプ)の修正
  • プロパンガスボンベ(やその他の物理オブジェクト)がプレイヤーをエレベーターから落下させてしまう件の修正
  • まれな実績バグの修正
  • いくつかのマップ構造が悪用できてしまう件の修正
  • マッチメイクの修正
  • NATトラベルサル(ルータ越え問題)の修正

対戦の変更点

  • ほかの感染者プレイヤーの状態を判るHUDの追加
  • テキストチャットでの感染者の名前の色を赤に変更
  • プレイヤーがCPU操作の感染者を発生させるよう悪用できてしまった件の修正
  • 生存者から感染者チームへ移動したあともCPU操作の感染者に攻撃されてしまう場合があったのを修正
  • 特殊感染者の殴りダメージの標準化
  • 右記のクライアントコマンドはチートプロテクトされる:「Kill」「explode」
  • 感染者側のプレイヤーが生存者たちから離れてテレポート復活することで、ライフを全快に戻せてしまうというシステムが悪用できてしまう件の修正
  • 1マップにつき1回しかチーム変更をすることはできない
  • 他のプレイヤーがロード中にチーム変更をすることはできない
  • VSモードでは、両チーム同じ マップ進行度(% through the map)でTankが登場する
  • TankとWitchは、直接ルート上に沸くようになった (道から外れた場所でWitchが座りこんだりしてることなどがなくなった?)
  • TankとWitchの出現率を高くした
  • チームを移動してしまう問題の修正

Hunter

  • 殴り中の生存者に飛び乗りやすくした
  • 飛び乗りのダメージの最小値を高くした

Smoker

  • 舌の tolerance(許容誤差?耐性?)の修正
  • Smokerが殺されるか、舌を破壊されるまで、舌攻撃から解放されなくなった(舌が壊れなくなった? breakがどこにかかるのか自信なし)
  • 舌に捕まった人が行動不能・吊り下げ状態になる"以前"に、生存者の殴り攻撃では開放できなくなった(引っ張っられだしてから初めて殴り開放可?撃って開放は以前どおり?)
  • 締め上げ・吊り下げ状態になる前に解放された場合の、舌攻撃の再使用タイマー(ability delay timer)を短縮した
  • 場合により、再使用タイマーが不正確だったのを修正
  • 場合により、生存者をポイントできても舌が届かなかったのを修正
  • 感染者のゴーストが間にあると、生存者をポイントできず、舌も届かなかったのを修正
  • 舌で、行動不能になり引きづらている生存者には、秒ごとにダメージを与えるように修正

Tank

  • 吹っ飛ばせるオブジェクトには赤のグローを掛けた
  • Tankがアラーム付きの車を殴ると、アラームは永久に無効になる
  • Tankの自制心タイマーは、生存者に拳や岩投げでダメージを与えた場合にしか回復できなくなった
  • Tankに対するオートショットガンのダメージを減少

Witch

  • Witchは、両チーム同じマップ進行度(% through the map)で登場する
  • Witchは、Tankが登場するマップ進行度(% through the map)を避けて登場する
  • Witchを起こして生存者に突っ込ませる事ができた問題を修正(感染者がwitchを起こせなくなった?)

参照元 Edit

【L4D】Left 4 Dead - Part 52
http://schiphol.2ch.net/test/read.cgi/gamef/1231403019/
808、814、852、876、907他各氏

コメント Edit

  • Fixed Smoker tongue tolerance は舌攻撃でターゲットが出来なくなってたのの修正っぽいですね。ちゃっと狙った人引っ張れるようになって非常に快適 -- 2009-01-15 (木) 22:09:33
  • あらやだ奥さん修正入りまくってますよ!シャッターとかどうなったんだろう -- 2009-01-15 (木) 23:58:29
  • 23日殴りバグ修正入った模様、あとタンクの燃えたときのダメージに修正も -- 2009-01-24 (土) 07:05:49
  • 3月のアップデートで対戦の殴りが規制され 無制限ではなくなった模様 -- 2009-03-29 (日) 19:50:50

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